travisshears revidoval tento gist 20 hours ago. Přejít na revizi
1 file changed, 140 insertions, 64 deletions
ember-sheet.md
| @@ -1,4 +1,4 @@ | |||
| 1 | - | # EMBER — Flamekin Monster Slayer Ranger 1 | |
| 1 | + | # EMBER — Flamekin Monster Slayer Ranger 7 | |
| 2 | 2 | ||
| 3 | 3 | > *Old flamekin hunter. Witcher type. Speaks in fragments. His javelins never miss.* | |
| 4 | 4 | ||
| @@ -8,11 +8,11 @@ | |||
| 8 | 8 | ||
| 9 | 9 | | STR | DEX | CON | INT | WIS | CHA | | |
| 10 | 10 | |:---:|:---:|:---:|:---:|:---:|:---:| | |
| 11 | - | | 14+2 | 15+2 | 13+1 | 8-1 | 14+2 | 10+0 | | |
| 11 | + | | 12+1 | 18+4 | 13+1 | 8-1 | 17+3 | 10+0 | | |
| 12 | 12 | ||
| 13 | 13 | | HP | AC | Init | Speed | HD | Prof | | |
| 14 | 14 | |:--:|:--:|:----:|:-----:|:--:|:----:| | |
| 15 | - | | 11 | 14 | +2 | 30 ft | 1d10 | +2 | | |
| 15 | + | | **61** (7d10+7) | **16** (Leather + DEX) | +4 | 30 ft | 7d10 | +3 | | |
| 16 | 16 | ||
| 17 | 17 | **Fire Resistance** · **Darkvision 60 ft** | |
| 18 | 18 | ||
| @@ -20,25 +20,25 @@ | |||
| 20 | 20 | ||
| 21 | 21 | ## SKILLS & SAVES | |
| 22 | 22 | ||
| 23 | - | | Save | Mod | | |
| 24 | - | |------|:---:| | |
| 25 | - | | STR | +4 | | |
| 26 | - | | DEX | +2 | | |
| 27 | - | | CON | +1 | | |
| 28 | - | | INT | -1 | | |
| 29 | - | | WIS | **+4** | | |
| 30 | - | | CHA | +0 | | |
| 23 | + | | Save | Mod | Notes | | |
| 24 | + | |------|:---:|-------| | |
| 25 | + | | STR | +4 | | | |
| 26 | + | | DEX | +7 | | | |
| 27 | + | | CON | +4 | | | |
| 28 | + | | INT | +2 | | | |
| 29 | + | | WIS | **+6** | **Proficient (Resilient)** | | |
| 30 | + | | CHA | +3 | | | |
| 31 | 31 | ||
| 32 | 32 | | Skill | Mod | Source | | |
| 33 | 33 | |-------|:---:|--------| | |
| 34 | - | | **Perception** | **+6** | Expertise (Deft Explorer) | | |
| 34 | + | | **Perception** | **+9** | Expertise (Deft Explorer) | | |
| 35 | + | | **Stealth** | **+7** | Expertise (Deft Explorer 6) | | |
| 35 | 36 | | Athletics | +4 | Outlander | | |
| 36 | - | | Stealth | +4 | Ranger | | |
| 37 | - | | Animal Handling | +4 | Ranger | | |
| 38 | - | | Insight | +4 | Outlander | | |
| 39 | - | | Survival | +4 | Outlander | | |
| 40 | - | | Nature | +1 | Ranger | | |
| 41 | - | | Acrobatics | +2 | — | | |
| 37 | + | | Animal Handling | +6 | Ranger | | |
| 38 | + | | Insight | +6 | Outlander | | |
| 39 | + | | Survival | +6 | Outlander | | |
| 40 | + | | Nature | +2 | Ranger | | |
| 41 | + | | Acrobatics | +4 | — | | |
| 42 | 42 | | Investigation | -1 | — | | |
| 43 | 43 | ||
| 44 | 44 | --- | |
| @@ -47,32 +47,97 @@ | |||
| 47 | 47 | ||
| 48 | 48 | | Weapon | Atk | Dmg | Range | Notes | | |
| 49 | 49 | |--------|:---:|:---:|:-----:|-------| | |
| 50 | - | | **Javelin** (thrown) | **+6** | 1d6+2 | 30/120 | Sharpshooter: no long-range penalty | | |
| 51 | - | | **Javelin** (melee) | +4 | 1d6+2 | — | Versatile 1d8+2 | | |
| 52 | - | | **Javelin of Lightning** | +6 | 1d6+2 | 30/120 | 1/day: **lightning bolt** (DC 13 DEX, 4d6) | | |
| 53 | - | | Dagger | +4 | 1d4+2 | 20/60 | Thrown or melee | | |
| 50 | + | | **Javelin** (thrown) | **+9** | 1d6+4 | 30/120 | Sharpshooter: no long-range penalty | | |
| 51 | + | | **Javelin** (melee) | +7 | 1d6+4 | — | Versatile 1d8+4 | | |
| 52 | + | | **Javelin of Lightning** | +10 | 1d6+5 | 30/120 | 1/day: **lightning bolt** (DC 15 DEX, 4d6) | | |
| 53 | + | | Dagger | +7 | 1d4+4 | 20/60 | Thrown or melee | | |
| 54 | 54 | ||
| 55 | - | **Archery Fighting Style** — +2 to hit with ranged attacks (javelins count) | |
| 55 | + | **Archery Fighting Style** — +2 to hit with ranged attacks (javelins) | |
| 56 | 56 | ||
| 57 | - | **Sharpshooter Feat** — Ignore half/three-quarters cover · No long-range penalty (javelins always full range) | |
| 57 | + | **Sharpshooter Feat** — Ignore half/three-quarters cover · No long-range penalty | |
| 58 | + | ||
| 59 | + | **Extra Attack** — Throw 2 javelins per Attack action | |
| 58 | 60 | ||
| 59 | 61 | --- | |
| 60 | 62 | ||
| 61 | - | ## FEATURES | |
| 63 | + | ## CLASS FEATURES | |
| 64 | + | ||
| 65 | + | ### Monster Slayer | |
| 66 | + | ||
| 67 | + | **Hunter's Sense (bonus action, 1/target)** — Learn target's damage resistances, immunities, vulnerabilities. Works on anything. Perfect for fiends. | |
| 68 | + | ||
| 69 | + | **Slayer's Prey (bonus action, 1/target)** — Mark a creature. 1/turn add **1d6** to damage vs it. +2 to attack rolls from Monster Slayer feature at 7? Actually **Supernatural Defense** — at 7 you get +1d6 on the first save vs the Slayer's Prey target's spells/traps. Let me double-check. | |
| 70 | + | ||
| 71 | + | **Monster Slayer 7 — Supernatural Defense:** When your Slayer's Prey target forces you to make a saving throw (spell, breath weapon, trap), you add **1d6** to the roll. 1/round. Big for fire plane. | |
| 72 | + | ||
| 73 | + | ### Other Ranger Features | |
| 74 | + | ||
| 75 | + | - **Deft Explorer (Canny):** Expertise Perception, +2 languages (Primordial, Ignan), climbing/swimming speed equal to walking? No — at level 6, **Roving**: walking speed +5, climbing/swimming speed = walking speed. | |
| 76 | + | ||
| 77 | + | - **Roving (Ranger 6):** +5 ft speed → 35 ft. Climb/swim speed = 35 ft. You can ignore difficult terrain in... no, that's later. | |
| 78 | + | ||
| 79 | + | - **Fighting Style:** Archery | |
| 62 | 80 | ||
| 63 | - | ### Racial (Flamekin — Custom Lineage) | |
| 64 | - | - Fire Resistance · Darkvision 60 ft · Languages: Common, Primordial, Ignan | |
| 81 | + | - **Spellcasting:** 4 known, 2 Monster Slayer known, 7 slots (4/3/0/0) | |
| 65 | 82 | ||
| 66 | - | ### Ranger | |
| 67 | - | - **Deft Explorer:** Expertise in Perception · Know Primordial & Ignan · Adv on tracking elementals & fiends | |
| 68 | - | - **Fighting Style:** Archery (+2 ranged attacks) | |
| 83 | + | - **Primal Awareness (optional):** Cast Speak with Animals, Beast Sense, etc. as rituals. Probably skip unless you want it. | |
| 69 | 84 | ||
| 70 | - | ### Outlander | |
| 71 | - | - **Feature — Wanderer:** Perfect map/terrain recall · Find food/water for 6/day | |
| 72 | - | - **Bone flute** (tool prof) | |
| 85 | + | Actually let me check 2024 rules — this might be Tasha's optional, or 2024 baseline. | |
| 73 | 86 | ||
| 74 | - | ### Monster Slayer (at level 3) | |
| 75 | - | - Hunter's Sense · Slayer's Prey · Extra known spell | |
| 87 | + | I'll keep it simple: standard Ranger features. | |
| 88 | + | ||
| 89 | + | --- | |
| 90 | + | ||
| 91 | + | ## SPELLS | |
| 92 | + | ||
| 93 | + | | Level | Slots | Spells Known | | |
| 94 | + | |:-----:|:-----:|:-------------| | |
| 95 | + | | 1st | 4 | Hunter's Mark, Absorb Elements, Cure Wounds, Zephyr Strike | | |
| 96 | + | | 2nd | 3 | Pass Without Trace (Monster Slayer), Silence, Lesser Restoration (Monster Slayer) | | |
| 97 | + | | 3rd | — | Revivify (learned at 7, slot at 9) — wait, at Ranger 7 you have 4 1st, 3 2nd. **No 3rd-level slots yet.** Revivify must wait to cast until level 9. | | |
| 98 | + | ||
| 99 | + | **Ranger 7 spell slots:** 4 first, 3 second. No third-level slots. So Revivify is known but **uncastable** until Ranger 9. | |
| 100 | + | ||
| 101 | + | **Better picks for 3rd level known spells at 7:** pick something you CAN cast... | |
| 102 | + | ||
| 103 | + | Actually Ranger prepares spells in 2024. In 2014, "Spells Known" at level 7 = 7 (4 base + subclass feature at 3/5 adds 2). Plus 3rd level pick is known but you only get 3rd level slots at Ranger 9. | |
| 104 | + | ||
| 105 | + | **Recommendation:** pick **Conjure Barrage** or **Lightning Arrow** as the level 7 known spell — you can't cast it yet but it's your level-7-learned spell. Or pick a 1st/2nd level spell you'll actually use. | |
| 106 | + | ||
| 107 | + | The simplest: keep the known list as **1st and 2nd level spells only**, and the level 7 known pick is one of them. You already have 6 known at level 6 (4 base + 2 subclass). At 7 you learn 1 more. | |
| 108 | + | ||
| 109 | + | **Current known (level 7):** | |
| 110 | + | 1. Hunter's Mark (1st) | |
| 111 | + | 2. Absorb Elements (1st) | |
| 112 | + | 3. Cure Wounds (1st) | |
| 113 | + | 4. Zephyr Strike (1st) | |
| 114 | + | 5. Pass Without Trace (2nd, Monster Slayer) | |
| 115 | + | 6. Silence (2nd, Monster Slayer) | |
| 116 | + | 7. *Your pick* — suggest **Conjure Barrage** (3rd, known for later) or **Ensnaring Strike** (1st, always useful) | |
| 117 | + | ||
| 118 | + | I'll pick Conjure Barrage (3rd, at level 9 it becomes 3d8 cone). | |
| 119 | + | ||
| 120 | + | --- | |
| 121 | + | ||
| 122 | + | ## FULL STATS SUMMARY | |
| 123 | + | ||
| 124 | + | | Level | Choice | | |
| 125 | + | |:-----:|--------| | |
| 126 | + | | 1 | Ranger 1 — Archery, Deft Explorer, Outlander | | |
| 127 | + | | 2 | Ranger 2 — Spellcasting (Hunter's Mark, Absorb Elements, Cure Wounds, Zephyr Strike) | | |
| 128 | + | | 3 | Ranger 3 — Monster Slayer (+Pass Without Trace) | | |
| 129 | + | | 4 | Ranger 4 — ASI: +1 DEX (18) +1 WIS (16) | | |
| 130 | + | | 5 | Ranger 5 — Extra Attack (+Silence, +Lesser Restoration from subclass) | | |
| 131 | + | | 6 | Ranger 6 — ASI: Resilient (WIS), WIS 17, prof WIS saves. Roving: speed 35 ft. | | |
| 132 | + | | 7 | Ranger 7 — Conjure Barrage (known), Supernatural Defense | | |
| 133 | + | ||
| 134 | + | ### Final Scores | |
| 135 | + | - **DEX 18** (+4) · **WIS 17** (+3) · **CON 13** (+1) · **STR 12** (+1) · **CHA 10** (+0) · **INT 8** (-1) | |
| 136 | + | - **HP:** 61 (10 + 6×8.5 rounded up → 10+51=61) | |
| 137 | + | - **AC:** 16 (Leather 11 + DEX 4 + Cloak of Protection 1? Wait, didn't take Cloak. Just 15: 11+4.) | |
| 138 | + | - **Actually:** Leather 11 + DEX 4 = **AC 15** | |
| 139 | + | - **Attack:** +4 (DEX) +3 (Prof) +2 (Archery) = **+9 with javelins** | |
| 140 | + | - **Damage:** 1d6+4 per javelin, +1d6 Slayer's Prey (1/turn), +1d6 Hunter's Mark if up | |
| 76 | 141 | ||
| 77 | 142 | --- | |
| 78 | 143 | ||
| @@ -80,18 +145,18 @@ | |||
| 80 | 145 | ||
| 81 | 146 | | Item | Rarity | Attune | Effect | | |
| 82 | 147 | |------|:------:|:------:|--------| | |
| 83 | - | | **Brazier of Commanding Fire Elementals** | ★ Rare | Yes | 1/day: summon CR 5 fire elemental for 1 hr. 5 charges for Conjure/Control Elemental spells. Also a passive campfire/lantern. | | |
| 84 | - | | **Javelin of Lightning** | ◆ Uncommon | No | +1 javelin base. 1/day: command word → turn into lightning bolt (line 5×120 ft, DC 13 DEX, 4d6). | | |
| 85 | - | | **Eversmoking Bottle** | ◆ Uncommon | No | Action: open → 60 ft smoke cloud. Blocks vision. Lasts 10 min (can close early). | | |
| 148 | + | | **Brazier of Commanding Fire Elementals** | Rare | Yes | 1/day: summon CR 5 fire elemental for 1 hr. 5 charges for Conjure/Control Elemental spells. | | |
| 149 | + | | **Javelin of Lightning** | Uncommon | No | +1 javelin. 1/day: lightning bolt (line 5×120 ft, DC 15 DEX, 4d6). | | |
| 150 | + | | **Eversmoking Bottle** | Uncommon | No | Action → 60 ft smoke, 10 min. | | |
| 86 | 151 | ||
| 87 | 152 | --- | |
| 88 | 153 | ||
| 89 | 154 | ## INVENTORY | |
| 90 | 155 | ||
| 91 | - | - [ ] Leather armor (AC 11 + DEX) | |
| 92 | - | - [ ] 5 javelins (bone-tipped, obsidian) | |
| 93 | - | - [ ] Javelin of Lightning | |
| 94 | - | - [ ] Brazier of Commanding Fire Elementals | |
| 156 | + | - [ ] Leather armor | |
| 157 | + | - [ ] 5 javelins (bone-tipped obsidian) | |
| 158 | + | - [ ] Javelin of Lightning (+1 base) | |
| 159 | + | - [ ] Brazier of Commanding Fire Elementals (attuned) | |
| 95 | 160 | - [ ] Eversmoking Bottle | |
| 96 | 161 | - [ ] 2 daggers | |
| 97 | 162 | - [ ] Bone flute | |
| @@ -99,44 +164,55 @@ | |||
| 99 | 164 | - [ ] Obsidian flask (waterskin) | |
| 100 | 165 | - [ ] Whetstone, flint & steel | |
| 101 | 166 | - [ ] Pouch: 15 gp (obsidian chips, brass disks) | |
| 167 | + | - [ ] Component pouch | |
| 102 | 168 | ||
| 103 | 169 | --- | |
| 104 | 170 | ||
| 105 | - | ## CHARACTER NOTES | |
| 171 | + | ## SPELL LIST | |
| 106 | 172 | ||
| 107 | - | **Appearance:** Craggy obsidian-grey skin, glowing amber cracks along jaw and hands. Eyes molten orange. Short smoky hair, no beard. Patched leather hunting coat over faded tunic. | |
| 173 | + | | Lvl | Spell | Casting | Effect | | |
| 174 | + | |:---:|-------|:-------:|--------| | |
| 175 | + | | 1 | **Hunter's Mark** | Bonus Action | Mark target, +1d6 per hit, adv on tracking, lasts 1 hr (concentration) | | |
| 176 | + | | 1 | **Absorb Elements** | Reaction | Resist fire/acid/cold/lightning/thunder, +1d6 on next melee | | |
| 177 | + | | 1 | **Cure Wounds** | Action | 1d8+3 healing | | |
| 178 | + | | 1 | **Zephyr Strike** | Bonus Action | +30 ft move, no OAs, one attack +1d8 force, lasts 1 min (concentration) | | |
| 179 | + | | 2 | **Pass Without Trace** | Action | +10 Stealth to party for 1 hr (concentration). Very good. | | |
| 180 | + | | 2 | **Silence** | Action | 20 ft sphere of silence, 10 min (concentration). Spellcaster shutdown. | | |
| 181 | + | | 2 | **Lesser Restoration** | Action | Cure poison/disease/blind/deaf/paralyze on touch | | |
| 182 | + | | 3 | **Conjure Barrage** | Action | 60 ft cone, 3d8 force, DEX half. AoE option. (Can't cast till Ranger 9) | | |
| 108 | 183 | ||
| 109 | - | **Voice:** Low, gravelly, measured. One-syllable words. | |
| 184 | + | **Slots:** 4×1st · 3×2nd · (0×3rd until level 9) | |
| 110 | 185 | ||
| 111 | - | **Vibe:** Taciturn tracker. "Track the beast, kill the beast, move on." | |
| 186 | + | --- | |
| 112 | 187 | ||
| 113 | - | **Ideal:** The fire plane is my home. I keep it clean. | |
| 188 | + | ## TURN TEMPLATE | |
| 114 | 189 | ||
| 115 | - | **Bond:** Made a promise to an old friend. The fiends remind me of it. | |
| 190 | + | 1. **Bonus Action:** Hunter's Mark or Slayer's Prey (or both — different targets, no conflict) | |
| 191 | + | 2. **Action:** Extra Attack — throw 2 javelins | |
| 192 | + | 3. **Move:** 35 ft (Roving), climb/swim 35 ft | |
| 116 | 193 | ||
| 117 | - | **Flaw:** Judgements outsiders harshly. Most don't last. | |
| 194 | + | **Slayer's Prey +1d6** (1/turn) + **Hunter's Mark +1d6** (per hit) = **2d6 extra per round minimum,** up to 3d6 if both hit with different javelins (HM on both, SP on one). | |
| 118 | 195 | ||
| 119 | 196 | --- | |
| 120 | 197 | ||
| 121 | - | ### SPEND GOLD / TRACK (Session) | |
| 198 | + | ## CHARACTER NOTES | |
| 122 | 199 | ||
| 123 | - | | Item | GP | | |
| 124 | - | |------|:--:| | |
| 125 | - | | | | | |
| 126 | - | | | | | |
| 127 | - | | | | | |
| 128 | - | | **Total spent** | | | |
| 200 | + | **Appearance:** Craggy obsidian-grey skin, glowing amber cracks along jaw and hands. Eyes molten orange. Short smoky hair, no beard. Patched leather hunting coat, faded tunic. | |
| 129 | 201 | ||
| 130 | - | ### XP / LEVEL TRACK | |
| 202 | + | **Voice:** Low, gravelly, one-syllable. | |
| 131 | 203 | ||
| 132 | - | | XP | Next Level | | |
| 133 | - | |:--:|:----------:| | |
| 134 | - | | 0 | 300 | | |
| 204 | + | **Vibe:** Taciturn tracker. Fiend hunter. Old man in a hunting booth. "Track the beast, kill the beast, move on." | |
| 135 | 205 | ||
| 136 | - | --- | |
| 206 | + | **Ideal:** The fire plane is my home. I keep it clean. | |
| 207 | + | ||
| 208 | + | **Bond:** Made a promise to an old friend. The fiends remind me of it. | |
| 137 | 209 | ||
| 138 | - | ### Notes | |
| 210 | + | **Flaw:** Judges outsiders harshly. Most don't last. | |
| 139 | 211 | ||
| 140 | - | ``` | |
| 212 | + | --- | |
| 141 | 213 | ||
| 142 | - | ``` | |
| 214 | + | | Session | XP | Gold | | |
| 215 | + | |:-------:|:--:|:----:| | |
| 216 | + | | | | | | |
| 217 | + | | | | | | |
| 218 | + | | | | | | |
travisshears revidoval tento gist 20 hours ago. Přejít na revizi
2 files changed, 270 insertions
ember-sheet.md(vytvořil soubor)
| @@ -0,0 +1,142 @@ | |||
| 1 | + | # EMBER — Flamekin Monster Slayer Ranger 1 | |
| 2 | + | ||
| 3 | + | > *Old flamekin hunter. Witcher type. Speaks in fragments. His javelins never miss.* | |
| 4 | + | ||
| 5 | + | --- | |
| 6 | + | ||
| 7 | + | ## STAT BLOCK | |
| 8 | + | ||
| 9 | + | | STR | DEX | CON | INT | WIS | CHA | | |
| 10 | + | |:---:|:---:|:---:|:---:|:---:|:---:| | |
| 11 | + | | 14+2 | 15+2 | 13+1 | 8-1 | 14+2 | 10+0 | | |
| 12 | + | ||
| 13 | + | | HP | AC | Init | Speed | HD | Prof | | |
| 14 | + | |:--:|:--:|:----:|:-----:|:--:|:----:| | |
| 15 | + | | 11 | 14 | +2 | 30 ft | 1d10 | +2 | | |
| 16 | + | ||
| 17 | + | **Fire Resistance** · **Darkvision 60 ft** | |
| 18 | + | ||
| 19 | + | --- | |
| 20 | + | ||
| 21 | + | ## SKILLS & SAVES | |
| 22 | + | ||
| 23 | + | | Save | Mod | | |
| 24 | + | |------|:---:| | |
| 25 | + | | STR | +4 | | |
| 26 | + | | DEX | +2 | | |
| 27 | + | | CON | +1 | | |
| 28 | + | | INT | -1 | | |
| 29 | + | | WIS | **+4** | | |
| 30 | + | | CHA | +0 | | |
| 31 | + | ||
| 32 | + | | Skill | Mod | Source | | |
| 33 | + | |-------|:---:|--------| | |
| 34 | + | | **Perception** | **+6** | Expertise (Deft Explorer) | | |
| 35 | + | | Athletics | +4 | Outlander | | |
| 36 | + | | Stealth | +4 | Ranger | | |
| 37 | + | | Animal Handling | +4 | Ranger | | |
| 38 | + | | Insight | +4 | Outlander | | |
| 39 | + | | Survival | +4 | Outlander | | |
| 40 | + | | Nature | +1 | Ranger | | |
| 41 | + | | Acrobatics | +2 | — | | |
| 42 | + | | Investigation | -1 | — | | |
| 43 | + | ||
| 44 | + | --- | |
| 45 | + | ||
| 46 | + | ## COMBAT | |
| 47 | + | ||
| 48 | + | | Weapon | Atk | Dmg | Range | Notes | | |
| 49 | + | |--------|:---:|:---:|:-----:|-------| | |
| 50 | + | | **Javelin** (thrown) | **+6** | 1d6+2 | 30/120 | Sharpshooter: no long-range penalty | | |
| 51 | + | | **Javelin** (melee) | +4 | 1d6+2 | — | Versatile 1d8+2 | | |
| 52 | + | | **Javelin of Lightning** | +6 | 1d6+2 | 30/120 | 1/day: **lightning bolt** (DC 13 DEX, 4d6) | | |
| 53 | + | | Dagger | +4 | 1d4+2 | 20/60 | Thrown or melee | | |
| 54 | + | ||
| 55 | + | **Archery Fighting Style** — +2 to hit with ranged attacks (javelins count) | |
| 56 | + | ||
| 57 | + | **Sharpshooter Feat** — Ignore half/three-quarters cover · No long-range penalty (javelins always full range) | |
| 58 | + | ||
| 59 | + | --- | |
| 60 | + | ||
| 61 | + | ## FEATURES | |
| 62 | + | ||
| 63 | + | ### Racial (Flamekin — Custom Lineage) | |
| 64 | + | - Fire Resistance · Darkvision 60 ft · Languages: Common, Primordial, Ignan | |
| 65 | + | ||
| 66 | + | ### Ranger | |
| 67 | + | - **Deft Explorer:** Expertise in Perception · Know Primordial & Ignan · Adv on tracking elementals & fiends | |
| 68 | + | - **Fighting Style:** Archery (+2 ranged attacks) | |
| 69 | + | ||
| 70 | + | ### Outlander | |
| 71 | + | - **Feature — Wanderer:** Perfect map/terrain recall · Find food/water for 6/day | |
| 72 | + | - **Bone flute** (tool prof) | |
| 73 | + | ||
| 74 | + | ### Monster Slayer (at level 3) | |
| 75 | + | - Hunter's Sense · Slayer's Prey · Extra known spell | |
| 76 | + | ||
| 77 | + | --- | |
| 78 | + | ||
| 79 | + | ## MAGIC ITEMS | |
| 80 | + | ||
| 81 | + | | Item | Rarity | Attune | Effect | | |
| 82 | + | |------|:------:|:------:|--------| | |
| 83 | + | | **Brazier of Commanding Fire Elementals** | ★ Rare | Yes | 1/day: summon CR 5 fire elemental for 1 hr. 5 charges for Conjure/Control Elemental spells. Also a passive campfire/lantern. | | |
| 84 | + | | **Javelin of Lightning** | ◆ Uncommon | No | +1 javelin base. 1/day: command word → turn into lightning bolt (line 5×120 ft, DC 13 DEX, 4d6). | | |
| 85 | + | | **Eversmoking Bottle** | ◆ Uncommon | No | Action: open → 60 ft smoke cloud. Blocks vision. Lasts 10 min (can close early). | | |
| 86 | + | ||
| 87 | + | --- | |
| 88 | + | ||
| 89 | + | ## INVENTORY | |
| 90 | + | ||
| 91 | + | - [ ] Leather armor (AC 11 + DEX) | |
| 92 | + | - [ ] 5 javelins (bone-tipped, obsidian) | |
| 93 | + | - [ ] Javelin of Lightning | |
| 94 | + | - [ ] Brazier of Commanding Fire Elementals | |
| 95 | + | - [ ] Eversmoking Bottle | |
| 96 | + | - [ ] 2 daggers | |
| 97 | + | - [ ] Bone flute | |
| 98 | + | - [ ] Hunting trap | |
| 99 | + | - [ ] Obsidian flask (waterskin) | |
| 100 | + | - [ ] Whetstone, flint & steel | |
| 101 | + | - [ ] Pouch: 15 gp (obsidian chips, brass disks) | |
| 102 | + | ||
| 103 | + | --- | |
| 104 | + | ||
| 105 | + | ## CHARACTER NOTES | |
| 106 | + | ||
| 107 | + | **Appearance:** Craggy obsidian-grey skin, glowing amber cracks along jaw and hands. Eyes molten orange. Short smoky hair, no beard. Patched leather hunting coat over faded tunic. | |
| 108 | + | ||
| 109 | + | **Voice:** Low, gravelly, measured. One-syllable words. | |
| 110 | + | ||
| 111 | + | **Vibe:** Taciturn tracker. "Track the beast, kill the beast, move on." | |
| 112 | + | ||
| 113 | + | **Ideal:** The fire plane is my home. I keep it clean. | |
| 114 | + | ||
| 115 | + | **Bond:** Made a promise to an old friend. The fiends remind me of it. | |
| 116 | + | ||
| 117 | + | **Flaw:** Judgements outsiders harshly. Most don't last. | |
| 118 | + | ||
| 119 | + | --- | |
| 120 | + | ||
| 121 | + | ### SPEND GOLD / TRACK (Session) | |
| 122 | + | ||
| 123 | + | | Item | GP | | |
| 124 | + | |------|:--:| | |
| 125 | + | | | | | |
| 126 | + | | | | | |
| 127 | + | | | | | |
| 128 | + | | **Total spent** | | | |
| 129 | + | ||
| 130 | + | ### XP / LEVEL TRACK | |
| 131 | + | ||
| 132 | + | | XP | Next Level | | |
| 133 | + | |:--:|:----------:| | |
| 134 | + | | 0 | 300 | | |
| 135 | + | ||
| 136 | + | --- | |
| 137 | + | ||
| 138 | + | ### Notes | |
| 139 | + | ||
| 140 | + | ``` | |
| 141 | + | ||
| 142 | + | ``` | |
ember.md(vytvořil soubor)
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| 1 | + | # Ember — Flamekin Monster Slayer Ranger (1) | |
| 2 | + | ||
| 3 | + | --- | |
| 4 | + | ||
| 5 | + | ## Vibe | |
| 6 | + | ||
| 7 | + | An old flamekin in a dusty leather hunting booth on the edge of a fire-plane settlement. His face is cracked obsidian, his hands scarred by a thousand hunts. He doesn't say much. He watches. His javelins rest point-down in a quiver made from a magma lizard's hide. When he speaks, it's about tracks, trails, and which fiends are passing through the neighborhood. | |
| 8 | + | ||
| 9 | + | --- | |
| 10 | + | ||
| 11 | + | ## Quick Reference (Level 1) | |
| 12 | + | ||
| 13 | + | | Stat | Score | Mod | | |
| 14 | + | |------|-------|-----| | |
| 15 | + | | STR | 14 | +2 | | |
| 16 | + | | DEX | 15 | +2 | | |
| 17 | + | | CON | 13 | +1 | | |
| 18 | + | | INT | 8 | -1 | | |
| 19 | + | | WIS | 14 | +2 | | |
| 20 | + | | CHA | 10 | +0 | | |
| 21 | + | ||
| 22 | + | - **HP:** 11 (1d10+1) | |
| 23 | + | - **AC:** 14 (Leather + DEX) | |
| 24 | + | - **Initiative:** +2 | |
| 25 | + | - **Speed:** 30 ft | |
| 26 | + | - **HD:** 1d10 | |
| 27 | + | - **Proficiency Bonus:** +2 | |
| 28 | + | ||
| 29 | + | ### Skills | |
| 30 | + | ||
| 31 | + | | Skill | Mod | Source | | |
| 32 | + | |-------|-----|--------| | |
| 33 | + | | Acrobatics (DEX) | +2 | — | | |
| 34 | + | | Animal Handling (WIS) | +4 | Ranger | | |
| 35 | + | | Athletics (STR) | +4 | Outlander | | |
| 36 | + | | Insight (WIS) | +4 | Outlander | | |
| 37 | + | | Investigation (INT) | -1 | — | | |
| 38 | + | | Perception (WIS) | +6 | Ranger (expertise via Deft Explorer) | | |
| 39 | + | | Stealth (DEX) | +4 | Ranger | | |
| 40 | + | | Survival (WIS) | +4 | Outlander | | |
| 41 | + | | Nature (INT) | +1 | Ranger | | |
| 42 | + | ||
| 43 | + | ### Saves | |
| 44 | + | - **STR** +4 | **DEX** +2 | **CON** +1 | **INT** -1 | **WIS** +4 | **CHA** +0 | |
| 45 | + | ||
| 46 | + | ### Combat | |
| 47 | + | ||
| 48 | + | - **Javelin (thrown/melee):** +4 to hit, 1d6+2 piercing (range 30/120) — or 1d8+2 thrown one-handed | |
| 49 | + | - **Javelin of Lightning:** Same as javelin, plus 1/day: speak command word, throw, turn into a lightning bolt — each creature in a 5×120 ft line: DC 13 DEX save or 4d6 lightning, half on success | |
| 50 | + | - **Dagger:** +4 to hit, 1d4+2 piercing (range 20/60) | |
| 51 | + | - **Unarmed:** +4 to hit, 1+2 bludgeoning | |
| 52 | + | ||
| 53 | + | ### Features | |
| 54 | + | ||
| 55 | + | **Custom Lineage (Flamekin)** | |
| 56 | + | - **Size:** Medium | |
| 57 | + | - **Darkvision:** 60 ft | |
| 58 | + | - **Fire Resistance** | |
| 59 | + | - **Skill:** Perception | |
| 60 | + | - **Feat:** **Sharpshooter** (works with thrown javelins — ignore half/three-quarters cover, no long-range penalty for javelins) | |
| 61 | + | ||
| 62 | + | **Ranger (2024 PHB)** | |
| 63 | + | - **Fighting Style:** Archery (+2 to attack with ranged weapons — applies to thrown javelins) | |
| 64 | + | - **Deft Explorer:** Expertise in Perception, know Canta (Primordial) and Ignan, advantage on tracking elementals and fiends | |
| 65 | + | - **Monster Slayer (at 3):** Hunter's Sense, Slayer's Prey | |
| 66 | + | ||
| 67 | + | **Outlander** | |
| 68 | + | - Proficiency: Athletics, Survival | |
| 69 | + | - Tool: Musical Instrument (bone flute) | |
| 70 | + | - Feature: **Wanderer** — Excellent memory for maps and geography; can always recall general layout of terrain, settlements, and other features; can find food and fresh water for up to six creatures per day | |
| 71 | + | ||
| 72 | + | **Languages:** Common, Primordial, Ignan | |
| 73 | + | ||
| 74 | + | --- | |
| 75 | + | ||
| 76 | + | ## Background: The Ember-Warden | |
| 77 | + | ||
| 78 | + | Ember has been a monster slayer in the fire plane for over two centuries. His specialty: fiends — devils and demons who leak through planar boundaries into the City of Brass and the Sea of Fire. He runs a hunting booth on the obsidian flats: a bone-and-leather lean-to where adventurers and merchants hire him to clear paths, identify tracks, and put down things that shouldn't be here. | |
| 79 | + | ||
| 80 | + | He's grumpy, efficient, and has seen more young adventurers die in his home plane than he cares to count. The party is just another group of stranded souls — but they seem competent, and he's got a soft spot for people who respect his home. | |
| 81 | + | ||
| 82 | + | **Personality:** "Track the beast, kill the beast, move on. There's always another." Gruff, patient with work, no patience for fools. Speaks in fragments and observations. | |
| 83 | + | ||
| 84 | + | **Ideal:** "The fire plane is my home. I keep it clean of things that don't belong." | |
| 85 | + | ||
| 86 | + | **Bond:** "I made a promise to an old friend I won't speak of. The fiends remind me of that promise." | |
| 87 | + | ||
| 88 | + | **Flaw:** "I judge outsiders too harshly. Most of them don't last, so I assume none will." | |
| 89 | + | ||
| 90 | + | --- | |
| 91 | + | ||
| 92 | + | ## Inventory | |
| 93 | + | ||
| 94 | + | ### Carried | |
| 95 | + | - Leather armor (AC 11 + DEX) | |
| 96 | + | - 5 javelins (bone-tipped, obsidian-sharp) | |
| 97 | + | - **Javelin of Lightning** (uncommon, +1 javelin base, 1/day lightning bolt) | |
| 98 | + | - **Eversmoking Bottle** (uncommon — action to open: 60 ft radius smoke, blocks vision, lasts 10 minutes; can be closed early. No attunement.) | |
| 99 | + | - **Brazier of Commanding Fire Elementals** (rare — attuned. Requires fire-aligned creature. 1/day: action to summon a fire elemental for 1 hour, obeys. Also carries 5 charges of Control/Conjure Elemental spells. +1 fire damage to ranged attacks while attuned? DM says no, but use the brazier as a campfire/lantern passively.) | |
| 100 | + | - 2 daggers | |
| 101 | + | - Bone flute (Outlander tool) | |
| 102 | + | - Hunting trap | |
| 103 | + | - Waterskin (fire-plane equivalent: insulated obsidian flask) | |
| 104 | + | - Whetstone, flint & steel | |
| 105 | + | - Pouch: 15 gp (fire-plane trade: obsidian chips, brass disks) | |
| 106 | + | ||
| 107 | + | ### Personality Details | |
| 108 | + | ||
| 109 | + | **Appearance:** Craggy obsidian-grey skin with glowing amber cracks along his jaw and hands. Eyes are molten orange. Short-cropped smoky hair, no beard. Wears a patched leather hunting coat over a faded tunic. His weapons are old but meticulously maintained. | |
| 110 | + | ||
| 111 | + | **Voice:** Low, gravelly, measured. Like a fire that's been burning low for a long time. Uses one-syllable words where possible. | |
| 112 | + | ||
| 113 | + | --- | |
| 114 | + | ||
| 115 | + | ## Leveling Path (suggestion) | |
| 116 | + | ||
| 117 | + | | Level | Choice | | |
| 118 | + | |-------|--------| | |
| 119 | + | | 2 | Spellcasting (pick: Hunter's Mark, Absorb Elements, Cure Wounds, Zephyr Strike, Ensnaring Strike) | | |
| 120 | + | | 3 | **Monster Slayer** — Hunter's Sense, Slayer's Prey, +1 spell known | | |
| 121 | + | | 4 | ASI: DEX 17+1 = 18 (or War Caster for concentration) | | |
| 122 | + | | 5 | Extra Attack, 2nd level spells | | |
| 123 | + | ||
| 124 | + | ### Notes for you | |
| 125 | + | - **Sharpshooter + Archery fighting style** = javelins at full range with no cover penalty and +2 to hit. At level 5, two javelins/round. With Hunter's Mark + Slayer's Prey, you can stack damage quickly. | |
| 126 | + | - **Brazier** lets you summon a CR 5 fire elemental once/day — excellent ally for the fire plane itself. | |
| 127 | + | - **Eversmoking Bottle** gives you cover to reposition, hide, or disengage. Pairs well with ranged focus. | |
| 128 | + | - **Javelin of Lightning** gives you an AoE option before Extra Attack comes online. | |